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\\ Adepts are the heroes and legends of Earthdawn, striving to reclaim their Scourge-ravaged land with the magic they wield. Some of these Adepts find in their wanderings that they are defined not only by their Discipline, but also by the other Name-givers and creatures they interact with. Air Sailors crew the airships that fly the skies of Barsaive. Beastmasters use their magic to bond with animals. Scouts explore the wilderness and delve into hidden kaers. The self-reliant Thieves know how to sneak, and to steal. Troubadours serve as entertainers, storytellers, actors, and songsmiths. And the Montebanc introduces the art of manipulation practiced so commonly in the courts and cities of Arancia. \\ \\ __The Wanderer’s Way: Makers of Legend Vol. 2__ offers players and gamemasters an in-depth look at five Disciplines of Barsaive. This book describes each of these five Disciplines from the point of view of four different Adepts, and introduces a new Discipline, the Montebanc. The Wanderer’s Way also includes new talent knacks and new rules for using the Disciplines in Earthdawn adventures. Zurück zu LRGED 207 The Wanderers Way, or zur History der Seite.
Earthdawn (R) ist ein eingetragenes Warenzeichen der FASA Corporation. Barsaive (TM) ist ein Warenzeichen der FASA Corporation. Copyright (c) 2015 by FASA Corporation. Copyright der deutschen Ausgabe (c) 2015 by Ulisses Spiele GmbH, Waldems. www.ulisses-spiele.de. Diese Webseite unterliegt keiner Abnahme oder Genehmigung durch Ulisses Spiele oder FASA.
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